There’s no dialogue in Out of Words, just motion, memory, and two figures stitched together in silence. Revealed during Summer Game Fest, this upcoming stop-motion co-op adventure blends handcrafted visuals with a story about connection and trust, without saying a single word.
You play as Kurt and Karla, two characters navigating a fragile world built from real textures: wood, cloth, and paper, animated frame by frame. The entire game is rendered in stop-motion, giving every step and gesture a physical weight that’s impossible to fake. Every puzzle is designed around the way two people can communicate without speaking. It’s about gestures, timing, empathy. If you’ve ever handed something to a friend and they just knew what to do next, that’s the vibe.
Out of Words is built for local or online co-op, but it can also be played solo with character swapping. The puzzles range from gravity shifts to logic locks, but everything is grounded in a sense of movement and presence. You’re not clicking through dialogue or scanning lore files, you’re exploring together, figuring things out through feeling.

The story touches on first love, memory, and growing apart. It’s subtle but deliberate, letting you draw emotion from context instead of exposition. Think Unravel Two meets Inside, with a completely different texture and emotional rhythm.
The game is being developed by Wired Fly in collaboration with Kong Orange, and published by Epic Games. It’s coming in 2026 to PC (via Epic Games Store), PlayStation 5, and Xbox Series X|S.
With so many co-op games shouting to be noticed, Out of Words gets your attention by saying nothing at all… and that might be its greatest strength.

Edited by

Kevin Fernandes